Monday, October 25, 2010
Robotics Invention System (RIS) 1.0 & 2.0. When I heard that the MIT Media lab (who had collaborate with Lego on the RIS) had created a programming language targeting k-12 students that had the same type of drag and drop blocks that RIS has, I was dying to work with it. But as with most things, it was pushed to the side and I didn't get a chance to really dive in. This summer I made it a priority at ISTE to take advantage of the workshops on Scratch. Mitch Resnick, the creator of Scratch at MIT, held a BYOL session at ISTE that was one of the best sessions I attended. We did some pretty basic programming in Scratch, but I could see the potential. Now, I just needed to find a faculty member who would be interested in trying out Scratch in their classroom. Luckily, I didn't have to wait too long. Dr. Micha Jefferies came to me asking how we could take an existing project she used with her elementary education students, creating a board game, and using technology to create the game. This was the perfect opportunity for students to use Scratch to create content-based games. The purpose of our technology integration was not to learn how to program, but how to use this technology to teach a specific content. I plan on posting a series about our project and how it is developing this semester.